Hey folks!
This patch fixes some more community-reported issues, tweaks the weapon selection HUD, and introduces a couple of QoL changes to armor vests. Thank you very much for reporting various bugs!
CHANGES - when switching active weapons, the weapon UI elements are now paired in two, to take up less space vertically - armor changes: - when wearing a kevlar vest, the player can now insert a ceramic plate into his kevlar vest, turning it into a kevlar + plate combo - when wearing a kevlar + plate combo, the player can replace a plate with any other armor plate - a kevlar + plate combo that broke down to just kevlar can then have a plate reinserted to once again provide more protection
FIXES - fixed an unsetup vent shaft on the second gameplay level - fixed unconscious goons requiring more than one shot to kill in some cases - fixed being able to start a cutscene while dead - fixed more than one weapon modification stat entry in some cases - recompiled several binaries to fix certain cases of the game failing to start for some people - drawing a weapon while holding a throwable now drops the throwable item - several crashfixes
Thanks for reading, hope you're enjoying the game!
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Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.