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Tutorial and difficulty changes
Thanks for everyone's feedback so far! Based on that, we've:
- Added guardrails to the introductory cabin tutorial to ensure the inspection mechanic is clear.
- Reduced difficulty of finding certain issues.
- Reduced difficulty of finding connections in the thought puzzle.
- Fixed infinite fish bug and others.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.