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Steam announcementView the game on SifterAugust 7, 2026

Hot Fix 2.5.3

Final Stand

  • Fixed an issue where perk points would sometimes not be saved when exiting the game immediately after a Final Stand match
  • Fixed perks not always saving immediately on closing the perks screen
  • Fixed Final Stand matches appearing in the Observable Games browser; they can't be observed

Final Stand Gameplay

  • Fixed a bug where certain enemy vehicles would not move along their assigned waypoint path in Final Stand such as the Wespe boss unit
  • Fixed Afrikakorps vehicle attack speed perk being reapplied after upgrading a vehicle
  • Fixed Afrikakorps vehicle attack speed perk to correctly increase rate of fire instead of decreasing it
  • Fixed Critical Location ability to only be usable on emplacements/bunkers
  • Fixed Critical Location not being able to be used on some emplacements

General Gameplay

  • Suppression vehicles and team weapons now move into the interactive zone before entering combat
  • Fixed edge cases around team weapon A.I. occasionally issuing move commands past units before setting up

Stability/Performance

  • Added additional Microsoft Visual Studio .dlls to prevent a rare crash on startup with misconfigured systems
  • Fixed an occasional crash when viewing Battlegroups in the lobby
  • Fixed a crash when updating Battlegroup selections
  • Added additional logging for gameplay related crashes/bugsplats

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.