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Steam announcementView the game on SifterSeptember 11, 2026

Another Quickfix 9/10/26

Sorry for multiple patches in the same day, but this update was too important to hold off on. I was excited to get this out as quickly as possible after I received feedback that the game was a little slow for some players. I'm committed to providing the best possible game experience and when I get feedback I will act decisively to fix as quickly as possible.

Performance Simulating a big batch of AI games at once — a multi-day fast-forward, catching up an entire season's worth of other teams' games, or hitting "Sim All Remaining" on a bracket — now spreads that work across multiple CPU cores instead of running one game at a time on a single core. On a modern multi-core machine this can meaningfully cut the wait on those larger jumps. A normal single "Next Day" click won't feel any different — it was already fast, and this change specifically targets the bigger catch-up moments.

Bug Fixes Fixed the Settings panel being unreachable at some zoom/Element Size settings — it had no height limit or scrollbar, so on a smaller screen (or at 100% zoom) it could run off the bottom of the window with no way to scroll down to whatever was cut off, including the Report a Bug button.

The "Sim All Remaining" button on the playoff bracket now shows a "SIMULATING···" state and disables itself while it's working, matching every other simulate button in the game, so it's always clear a click registered instead of looking like nothing happened.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.