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Steam announcementView the game on SifterAugust 28, 2026

Quick Fix 8/28 Player Development

We found and fixed a few issues affecting how players develop over their careers:

  • Free throw shooting was drifting down over multiple seasons. Fixed the underlying formula so it stays realistic long-term.
  • Some players' overall potential was getting capped too low, especially on rebuilding programs — this was quietly limiting how good a lot of your recruits could ever become. Fixed, so weaker programs can still develop real talent.
  • Freshmen were sometimes hitting their ceiling almost immediately and then plateauing for the rest of high school. Every player now has a hidden development curve — some blossom early, some are steady throughout, some don't come into their own until junior or senior year. You won't know which is which up front, so keep an eye on your roster over time.

These changes mainly affect new recruits and new saves going forward — existing players on established rosters won't be retroactively rewritten.

Thank you again to the community for their dedication in playing the game in Early Access in order to provide valuable feedback that will continue to make American High School Basketball Dynasty a special place to live out your coaching dreams.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.