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Steam announcementView the game on SifterOctober 3, 2026

v2.0.0

1. New High-Difficulty Content: Rifts Horde, Siege and Beast Rifts are here. Each offers 10 depths and up to 100 difficulty levels. Clear Normal 5-10 to unlock them. 2. New Rift Enemies and Bosses Enemy numbers increase with depth and difficulty. New bosses await at depths 3, 7 and 10. 3. 14 Advanced Classes and Class Promotion Unlock an advanced class in a Rift to promote an eligible character at Lv45 or above. Initial promotion and subsequent class switches are free. You can switch at any time between unlocked advanced classes belonging to the same base class. 4. Dedicated Skills and Upgrade Trees for Advanced Classes Each advanced class gains dedicated active and passive skills, plus further upgrades for selected existing skills. Basic abilities, advanced mastery and dedicated skills are available from Lv45; final abilities and ultimates from Lv50. 5. Lv55 Equipment and Transmutation Stones in Rift Rewards Rewards are rolled whenever you clear a depth. Higher difficulty makes higher equipment stat rolls more likely, without changing the maximum possible values. 6. New Item: Transmutation Stone Consume one Transmutation Stone and one eligible Lv55 item to create a different Lv55 item in the same category, with rerolled properties. Weapons and armor change to another class. 7. Rare Rift-Exclusive Equipment Horde Crest, Siege Oath and Beast Hunter Ring can drop from depth 6 onward in their respective Rifts. Newly obtained pieces are guaranteed to have their fixed first-slot skill at its maximum roll. 8. Ragnaris Fragment Exchange Earn 30 fragments for every 60 minutes of game runtime tracked by Steam. Exchange 10 fragments for one EXP item or GOLD item, with no random outcome. Time while the game is closed does not count; eligibility is checked every three minutes. 9. EXP and GOLD Items for Character Growth An EXP item grants 3,000 EXP to a selected character; a GOLD item grants 3,000 shared GOLD. The finished items are stored in Steam Inventory. Buying and selling on the Steam Community Market is still in preparation. Items currently do not appear in the market listings even after being listed for sale (we are checking with Steam). Select a character and quantity to use up to 100 EXP items at once, limited by your stock and the number needed to reach Lv50. EXP items cannot be used on Lv50 characters, and EXP beyond the level cap is not granted. 10. Improved Random Weapon Stat Rolls Magic attack % is excluded from new rolls on certain physical-class weapons, and physical attack % from Witch weapons. This applies to newly obtained items and rerolls. Existing weapons and armor keep their current properties. 11. UI Improvements Added equipment skill roll displays and refined advanced-class name displays, navigation to advanced skills, popup spacing and Rift exploration records. 12. Manual Display Scaling Alongside automatic scaling, you can now select a scale from 100% to 400% to make the interface easier to read on high-resolution screens. 13. Combat Movement and Performance Improvements Reduced stage-clear hitches and adjusted movement at stage entry, unnatural retreat on contact with enemies and animation alignment.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.