Hello everyone!
Patch 1.3 brings another set of bug fixes, performance improvements, and small gameplay adjustments.
Improvements & Changes
- Slightly increased the amount of EXP gained from some rock types.
- Rock HP is now saved when changing scenes and will no longer reset when you leave and return.
Bug Fixes
- Fixed an issue where damage dealt to Ancient Rock was not displayed correctly.
- Fixed an issue where the Grand Architect achievement would not unlock properly.
- Fixed a memory leak caused by particles when changing scenes, improving overall game performance and stability.
Thank you for your continued support and for reporting bugs and other issues! Your feedback helps me improve the game and make each update better. ːluvː
Work on implementing the remaining language options is still ongoing, and I hope to bring them to the game soon!
Have fun mining!
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.