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Steam announcementView the game on SifterAugust 14, 2026

Bugfixes

  • Enemy escorts are a bit less prone to enthusiastically smack right into sinking freighters, killing themselves in the progress...improved their evasion algorithm.
  • Completing the Advanced Tutorial by sinking the freighter and escaping the destroyer should now reliably finish the tutorial and award its achievement.
  • The wall clock and stopwatch now keep updating smoothly while binoculars or a raised periscope are open. The stopwatch hand also moves smoothly in these views instead of becoming choppy or jumping forward afterward.
  • Choosing Quit from the desktop main menu now saves pending progress and closes the application cleanly.
  • Autosaves now preserve the last playable state instead of the death screen, and campaign save dates no longer appear twice.
  • The desktop window now opens within the primary display's usable area, including multi-monitor layouts whose primary display is not at the origin.
  • The periscope and AOB Recognition Trainer now fit correctly on 1920×1080 displays using 125% scaling, without unwanted scrollbars or clipped controls.
  • Improved Japanese text wrapping in tutorial instructions and narrow controls, and localized previously untranslated import, delete, and dossier labels.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.