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Steam announcementView the game on SifterAugust 22, 2026

v0.1.76 Patch Notes

v0.1.76 Patch Notes

Six fixes this time: the issues you reported, plus a couple we ran into while fixing them.

  • NPC fights were completely silent - When an armed NPC took on another NPC, there was no gunfire, no muzzle flash, nothing to show hits landing. They now keep their distance and actually shoot it out.
  • Downed NPCs didn't drop their weapons - Whatever an NPC was holding now falls where they drop, no matter which NPC it is or how they went down, and other items can fall with it.
  • You could see your own character in first person - Your own body isn't supposed to be visible on screen, but sometimes it was.
  • Footsteps kept playing after a run ended - You could still hear walking after returning to the room.
  • Closing a room left you stuck instead of back at the room list - You got the notice, then a black screen. It now takes you to the room list.
  • The pocket clock never hit the ground - When it was meant to drop, nothing appeared.

Thank you for the reports. If you run into anything odd, let us know on the Community Hub discussion board.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.