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Steam announcementView the game on SifterAugust 26, 2026

Voluntary Isolation 1.1

Hi everyone! I finished a new version of Voluntary Isolation. It gets rid of many bugs we found recently.

BUG FIXES

-Text will now be rendered properly after pausing the game.

-Chase music will now end properly whenever Anomalies cannot track you.

-Anomaly 4 now has a proper jumpscare when the lights are turned on.

-Added a missing floor tile in Level 15.

-Screenshots now work properly with steam.

-You no longer can pause the game in the second ending.

-Glitched walls are now actually treated as walls.

-Anomalies should get stuck less often.

-Only one ambient track can play at the same time.

-Anomaly 9 no longer plays a sound when it's speed increases in normal levels.

QUALITY OF LIFE FEATURES

-Anomaly 5 now appears less often and gives more time to react.

-Anomaly 5 does not spawn when the player is near levers and charging stations.

-Anomaly 5 can no longer change textures of walls with unique textures.

-Enemies now spawn less frequently and their AI is now increasing more slowly in a certain mode.

-Static Tiles are now 3 times as rare in a certain mode.

-Removed 2 AI points from Anomaly 1 in level 18.

-Completely remade level 19.

-Static indicating which option is selected in the menu now should be more visible.

-Chase music now plays at only 90% volume.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.