new modular barracks/factories with units exiting gates, oil pumpjack, new worker models; Generals-style construction: pauses without an adjacent worker, resume by right-click; worker exhaust; bigger refinery with harvester exit, bigger war factory + thicker smoke; damage on projectile hit; click selection near buildings; zoom to cursor, higher camera; road decal cleanup
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.