audit fixes: match ends on unit deaths; airbase runway lock; helicopters on high maps; ground-fire orders cancel; SAM/ground-fire visuals for clients; turrets in 3+ player games; economy and anti-cheat: server-paid buildings, research, antidote and repair; captured bot buildings; spy bounty; superweapon charges; localization of number messages; landing on Oasis/Canyon; perf
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.