tutorial mission; graphics settings; bot v3 with own power grid, oil economy, air, superweapon, retreat; maps Canyon 1v1 and Oasis 3v3 + map select; Generals-style main menu and lobby skin; net version guard; A* pathfinding; garrisons, tech posts, general powers, faction superweapons; units no longer fall through map
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.