(Milad Tower landmark in map center with 5-stage progressive destruction and permanent ruins; battle scars — craters, scorch marks, vehicle wrecks and real-mesh debris; tank track decals, blood stains, explosion and rotor dust; bio-weapon virus system with cure/antidote; NPC bot v2 — rebuilds, base defense, scouting, target priority; fog-of-war performance x8; attack-ground fire rate and tank behavior fixes; infection spread limited to one generation; log spam removed)
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.