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Steam announcementView the game on SifterAugust 16, 2026

Update v1.0.17 Now Live — Save Data Protection & Cloud Saves

Update v1.0.17 Now Live — Save Data Protection & Cloud Saves

Thank you for playing S.O.L School Of Labyrinth. Update v1.0.17 is now live. This update is all about keeping your save data safe.

Steam Cloud Save is now supported

Continue your adventure even when you switch PCs When you play on multiple PCs, the newer save is selected automatically The first time you launch the game after this update, your current saves will be uploaded to the cloud If cloud sync does not appear, try restarting the Steam client If you prefer not to use cloud saves, you can turn them off in the game's Properties → General

Save data improvements

After investigating reports of the "corrupted or unsupported save data" message, we found that in some cases the save data itself was not damaged at all. We have fundamentally strengthened how your data is protected.

If a save fails, the game now tells you why on screen We have added more layers of backups If a backup is intact, the game now recovers from it automatically When a future update changes the save format, the previous version of your data will be archived automatically "Damaged data" and "data created by a newer version" are now shown as separate messages, and the game asks for confirmation before overwriting. We will never discard your progress on our own judgment

Other fixes

Fixed an issue where upgrading the Infirmary applied its maximum SAN bonus twice

Your existing save data works as-is. No action is needed on your part.

Please keep sharing your reports and requests on the Steam Community. We read every single one and carefully consider how to build a better experience. Thank you for your continued support.

Sushi. Lab

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.