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Steam announcementMECCHA CHAMELEONAugust 28, 2026

BIG UPDATE 4.1.0

・Added new official maps: "Kyoto" and "Art Museum" ・Reworked "Greece" and "Egypt" ・Replaced the legacy server browser with an 5-character alphanumeric join code search Join codes can also be verified in-game

・In-progress games are now hidden during public searches (can be toggled in options) This helps direct players toward waiting servers ・Server elapsed time is now displayed on the search screen ・The game now ends if the hunter count reaches 0 while hunters are waiting ・Fixed an issue where server player count displayed as 0 ・Added a 1-second cooldown to taunts ・Increased the minimum forced taunt interval from 1 second to 5 seconds ・Reduced network data usage during painting by 40% ・Adjusted the maximum FPS setting limit from 239 fps to 240 fps ・Fixed an issue where ammo settings reset every match ・Fixed an issue that may have caused crashes for some users during gameplay ・A sound effect now plays when toggling voice chat states ・A region tag must now be selected ・Fixed an issue where stick-based paint controls varied in speed depending on the framerate ・Fixed an issue where stick-based paint controls moved slightly faster in the upward direction ・Improved camera controls for hiders ・Mitigated performance drops when expanding the options menu

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.