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Steam announcementView the game on SifterAugust 27, 2026

About the New Difficulty

While it wasn't a huge number of players, quite a few people left reviews saying the game's difficulty feels a bit too gentle.

So I'm planning to add a (relatively) harder difficulty mode.

(Objects marked in green will only be active in Hard Mode.)

I'm also planning to add achievements for clearing stages without taking damage.

Additionally, I'm going to remove the screen rotation gimmick and replace it with... well, something else.

Thanks for reading!

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.