v1.0.6 Patch: Bug Fixes and a New Interface Language
Hello everyone,
Patch 1.0.6 of The NOexistenceN of Lilith is now live. Details below.
1. Fixes
· Fixed the wrong get-up animation (the lying-down one) playing when Lilith is woken up while sleeping in her pajamas; she now gets up with the animation matching her current pose;
· Fixed Lilith snapping straight to standing without a get-up animation when a game session ends while she is lying down keeping you company;
· Fixed the player dialogue bubble extending beyond the screen in some situations;
· Fixed the importance label of scratchpad entries overflowing its frame in some languages;
· Fixed the "convert to to-do" button of scratchpad entries overflowing its frame;
· Fixed overlapping text in the Wardrobe item list in some languages;
· Fixed the "New" marker on Wardrobe items not matching actual ownership;
· Fixed date and time recognition errors in memos for Korean, Turkish, Indonesian, Japanese, and Russian;
· Corrected some Turkish dialogue and interface text.
2. Changes and Additions
· The Snack Time text of the existing Traditional Chinese has been fully revised;
· Increased the chat menu option display limit from 8 to 9.
3. Update Notes
· This update does not affect existing save files; you can update directly.
Thank you for your support and feedback.
The NOexistenceN of Lilith Dev Team
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.