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Steam announcementView the game on SifterOctober 2, 2026

Update Notice ver. 1.4.0

■Gameplay Enhancements

・Added a new feature, "Ascension." ・When you Ascend, your game progress is reset in exchange for Ascension Points, and you start a new game. ・In the new game, you can spend Ascension Points to acquire powerful Technologies called "Ascension Skills." ・Keep Ascending and enjoy gameplay that becomes increasingly inflated.

   ・Resources  ・Fine Minerals  ・Skill Tree

*Ascension becomes available after reaching a depth of 30,000m. *When you Ascend, the reset elements are lost and must be acquired again. *Play Records and Ascension Skills will not be reset.

■Convenience Features

・Added "Possible Depth Range" information to the Fine Mineral list. ・You can now see the approximate depth range of Fine Minerals you have not yet obtained.

・Added one new controller layout for Runs. ・You can select the layout from "Settings > Controller Settings."

・Added a "Play Stats" screen to Preps. ・You can now view various information from your gameplay at any time.

■Display Improvements

・Changed the status view in Preps and the Upgrade view during Runs to display "Upgrades," "Technologies," and "Fine Minerals" in three separate tabs. ・Added control instructions to the Guide. ・Adjusted the graphics of the Scout Drone.

■Bug Fixes

・Fixed an issue where the surrounding area could sometimes fail to be revealed when passing through a Powerup chip during a Run. ・Made other minor fixes.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.