- Anomalies: Fixed some visual issues with anomalies. They now look the way they should.
- Ending screen: Fixed UI issues at the end of the game. Everything now shows up cleanly and in the right order.
- Floor transitions: Fixed a bug where the next floor didn't appear and players fell through. It happened when you changed your mind on the last floor (opened the door to go back, then decided to keep going up). Feel free to change your mind now!
If you run into any other problems, let us know in the Discussions. Have fun... and keep an eye on your surroundings 👀
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.