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Steam announcementView the game on SifterOctober 4, 2026

Build Update: v1.0.1

Simple Squares v1.0.1

Thanks to everyone who played launch week and sent in bug reports, it really helped. Here's what's fixed:

Fixes

  • "Complete every level" achievement now unlocks properly. If you've already beaten every official level, it'll unlock the next time you launch the game.
  • Level 1 red bridge: no more little hop when you walk onto it.
  • One-way platforms no longer refill your jumps or wall jumps when you pass up through them.
  • Vertical arrow walls: you can still jump off them, but they can no longer be climbed forever without the Wall Jump power-up. Your first jump off a wall each time you're in the air is free; extra ones use your Wall Jump charges.
  • Lobby: the "waiting for host" text no longer overlaps the Ready button.
  • Group Challenge: resetting your test run during the build phase now clears any power-ups you picked up.

Changes

  • Level 1 star times relaxed: 3-star and 2-star times are 15 seconds longer, in both solo and co-op.
  • Level builder: a clicker block's max-clicks area can now grow downward when there's no room above.
  • Background performance: the game drops to 30 FPS while it's in the background or minimized.
  • Display settings: the "Fullscreen" option is now called "Borderless", which is what it always was.

Playing together

Everyone needs the same version to join each other. If you can't join a friend, make sure you've both updated (restarting Steam forces it).

Keep the reports coming: press F2 in-game to send one.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.