New Trainer! Smuggler Update (v1.2.0)
New
Added the Smuggler trainer, who brings Batomon from the other regions into your shop.
QoL
Hiding the end-screen panel now brings back both trainer badges, so you can check who you just fought without watching the replay.
The game now drops to 30 FPS while tabbed out on desktop, so it no longer slows down the rest of your computer.
The post-battle stats now count how many times a monster triggered, instead of counting every Multicast cast separately.
Vipair now shows the On Trinket Gained keyword.
Twins now says its copy starts with a sell value of 0.
Some French localization were updated after review from a native speaking player.
Balance Changes
Jinto Batomon
After last patch's Jinto nerfs, Jinto teams' median DPS is still around 1.5x higher than Pantra teams at day 10+. So I'm doing another balance pass on Jinto to tone down the more powerful Batomon.
Petrirex Per ally knocked out: 30/60/90 Shield and Damage → 20/40/60 Shield only Cooldown: 5.5 → 7
Opalion Cooldown: 8 → 9 Shield: 84 → 90
Nekoffin Damage: 250/500/750 → 200/400/600
Vengrieve Cooldown: 6/3/2 → 7.5/3.75/2.5
Cairnage Shield-to-Damage multiplier: x1/2/3 → x0.8/1.6/2.4
Ninflora Cooldown Speed on victory: 12/24/36% → 10/20/30%
Cawnushi Damage per knockout: 70/140/210 → 60/120/180
Shrinell Cost: 50 → 55
Shikitsune Cooldown Speed per revive: 20/40/60% → 15/30/45%
Emburn Now only gains Burn from its own and its allies' knockouts, not the enemy's Burn per knockout: 4/8/12 → 3/6/9
Bonshell Damage and Shield per cast: 100/200/300 → 80/160/240
Steamscuttle Cooldown: 2.5 → 3
Cinnabark Reverted last patch's nerf. It was a little overzealous Cooldown: 5 → 4
Drumire Same as above Cost: 50 → 45
Pantra Batomon
Buffing up some of the underperforming and less played Batomon in Pantra to slowly inch closer to Jinto's power level.
Thorntail Damage per Poison applied: 6/12/18 → 8/16/24
Noxnimbus Poison to adjacent Toxic allies: 2/4/6 → 3/6/9
Cinderfly Cost: 30 → 25 Burn: 6 → 7
Trainers
Chemist Pretty decent trainer overall, but underperforms for higher mmr players. Toxic starting Poison: +1 → +3
Redhead Same as above Burn per win to Fire monsters: +2 → +3
Gamer now tells you which Mythical it will give you from the start of the run, and you can inspect it from the trainer panel. Small buff to help players plan their run now that you can see which Mythical you will get right away.
Events
The traveling merchant can now offer Cordycant and Sproach for the foreign Batomon option. After last patch's change to also have the Batomon enter the shop pool, these two now have abilities that are actually useable now.
Dragon Egg can now hatch Ouroblaze, Tsunamere and Stellagon. Letting it hatch any Legendary dragon is more true to the description and leads to more interesting runs.
Trinkets
Zenith Stone This was already one of the strongest trinket, but letting it double dip on multipliers and additive bonuses is too much No longer boosts % bonuses, such as Metal Bat and Metronome
Items
Crimson Ticket Too expensive for what it does Cost: 50 → 30
Bugfixes
Fixed Shikitsune failing to revive an ally knocked out at the same moment it cast, such as by a Petrirex with the same cooldown.
Fixed Cherubble's Protect arriving too late to save an ally that knocks itself out, like Electranade, when the two share a cooldown.
Fixed Earth Crest and Sea Crest skipping monsters that start the battle with 0 Shield or Heal.
Fixed Alpha Crown leaving a monster below the rest of the team when it lost a Club bonus mid-fight, and setting a monster's Damage to 0 in Extended Mode once it was stacked extremely high.
Fixed Shiny Dirgefin only gaining Damage from Tier 1 knockouts it landed itself, and gaining it from knockouts that Protect blocked.
Fixed a type granted by an event, like Dryad Statue's Grass, no longer counting after the monster transformed.
Fixed a transformed monster hiding an armed charge it still carries, like Aviarab's multicast buff.
Fixed Miasmaw gaining nothing from reaching level 4.
Fixed the monster inspect sheet opened during a battle showing pre-battle numbers instead of the live ones.
Fixed Sproutquill and Fernfowl's evolution progress not counting the current fight's damage when inspected during a battle.
Fixed cooldowns showing 0.0 sec when they are actually at the 0.1 sec minimum.
Fixed Run History not showing the monsters a Rigalord devoured.
Fixed monsters and trinkets near the top of the run summary screen not responding to hover.
Fixed the post-battle stats not scrolling with a controller, so the bottom enemy row couldn't be reached.
Fixed long loading and stuttering at the start of battle with a very large trinket bag in Extended Mode.
Fixed some text staying in the old language after changing language in Settings, including the Batopedia's filter button, its Trophy, Medal and Star descriptions, and the shop screen on Android.
Fixed the Collection window flickering wider when showing the Supporter Pack hint.
Fixed a finished run being lost on Steam when Steam failed to confirm your sign-in. The game now keeps playing offline and syncs the run later.
Fixed Android sign-in getting stuck when the browser finished signing in but never returned you to the game.
Fixed the title screen on mobile showing an outdated rank after switching back to the app.
Fixed Coffee so it highlights Rattleghast, since it does repeat its ability.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.