← Gaming news
Steam announcementView the game on SifterSeptember 3, 2026

Hotfix 0.5.4-1

Hotfix 0.5.4-1

Displays & Performance

  • Fixed: fullscreen at a resolution smaller than your monitor could draw the track as a black rectangle under the HUD. Fullscreen now always renders at your screen's native resolution. To render at another resolution, use windowed mode.
  • The main menu background is now a static image instead of a live animated track — it was costing CPU on weaker machines.

Race Weekend

  • Fixed: a car rejoining from the pits could be counted as a collision with a car on the straight, often triggering a phantom safety car.
  • Rebalanced puncture events — they were happening too often. Stints are now planned with a margin so punctures come from racing variance, not from the strategy itself.

Career

  • Fixed: infrastructure spending was deducted the instant you pressed +, and raising then lowering a level refunded only half. Nothing leaves your budget now until you end the turn — adjust freely, undo costs nothing.

Thank you for the reports — keep them coming.

Discord

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.