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Steam announcementView the game on SifterSeptember 14, 2026

Stonewards Early Access - Hotfix 0.2.1

Stonewards Early Access - Hotfix 0.2.1

Hello everyone!

We've just pushed a quick hotfix to address some of the most critical bugs reported and tweak a few balance values. Thank you all for the fast feedback!

Balance

  • Permanent Gold Upgrade: Now scales multiplicatively instead of linearly, reaching up to 300% base Gold earnings at max level.
  • Gold Ring: Increased from +3% to +8% Gold earned per upgrade, now also scaling multiplicatively.
  • Base Stamina: Increased Warrior base Stamina.
  • Precious Treasures: Changed from +1 guaranteed item per upgrade to +20% chance for an additional item per upgrade. Values above 100% can grant multiple extra Tomes.
  • Forge Boost: Reduced how much each upgrade lowers the XP required to level up.
  • Treasure Chests: Reduced max quantity of Tomes that can be found in a common Treasure Chest.

Bug Fixes

Multiplayer

  • Fixed players sometimes remaining input-locked after continuing into Endless.
  • Fixed Crafter items becoming desynchronized for joined/reconnected players, causing crafted Bombs, Arrows, and other items to be missing or invisible.
  • Fixed team-wide upgrades not being restored correctly when joining or rejoining an active run.

Combat & Upgrades

  • Fixed Bonus Projectiles not working correctly with magic staves below 100% chance.
  • Fixed team-wide upgrades not displaying correctly in the inventory.

Other

  • Fixed controller Sprint Toggle remaining active after the player stopped moving.
  • Fixed the new Max Health potion being unavailable on Dungeon.

Thank you so much for your feedback and support!

Banana Tiger Studio

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.