[Preview] The Too-Cute Girl Who Moved in Next Door
Hello, everyone! The release of "The Too-Cute Girl Who Moved in Next Door" is just around the corner. We've already surpassed 30,000 wishlist registrations! Thank you to everyone who's eagerly awaiting the game. This time, we'll bring you a preview of the early stages of the game!
I'm going to steal the kind-looking older sister for revenge!
The older sister who moved in next door to the protagonist, Hieda Yuuki, is none other than the wife of his annoying former boss!
So, the player begins a plan to steal the older sister, Keiko, for revenge against his ex-boss.
He'll set up surveillance cameras in her room to gather information to get closer to her, and raise her affection level by giving her gifts and helping her with her problems, all in an attempt to win Keiko's heart!

The mini-games are so much fun I'm almost forgetting my original objective, but is this really okay!?
I need money to buy security cameras, too.
I immediately started using point-and-click to travel to various locations around town, shopping and completing events.

You can increase your money by digging up treasures in the mines or gambling on slots with your rewards, but there are mini-games everywhere so you might forget what you're supposed to be doing!
For example, there's a 3-match falling block puzzle where you dig up gems and valuables in the mines. Not only do you clear blocks so that three or more of the same pattern line up vertically or horizontally, but you can also insert blocks on the left and right into the gaps created by cleared blocks before the blocks above fall.
This also creates combos and increases your rewards. The addition of the option to move immediately after clearing makes it deeper than puzzle games where you can only clear blocks.

The rewards were tens of thousands of yen, so I almost ended up living a healthy lifestyle for a while, working in the mine, buying something random at the shop, and going to bed at 9 PM to sleep until morning.
No, no, my real purpose is revenge! Remember that!!
While all this was going on, an event occurred, forcing me to go to the arcade and play a certain game.

Damn it...! What a cute crane game!
500 yen per play... I have some money I earned in the mine, so I'll play a little until I earn enough medals for the event.
- Before I knew it, I was playing mindlessly far more times than I needed.
That's strange... I only needed 7 medals!
It's like this, I get hooked on mini-games wherever I go.

There are 50 yen slots and 500 yen slots.
Luck is everything!

An arcade shooting game.
The rules are like whack-a-mole, and when you get hit by a bullet, you hear a woman's damage voice!
The side quests are simply fun, and these side quests will likely come in handy eventually, so it feels like it's worth playing through them at any time.
The event frequency is quite high!
It's almost as if the game is trying to remind me not to forget my objective, as there are tons of events related to the main story progression.
Something happens all over the place while you're just going to the mine and coming back!
I was so engrossed in the fun of the coal mine that I had completely immersed myself in the role-playing of a miner, but I regained my sanity (?).
To progress the main story, I need to raise the affection level of the heroine, Keiko, by fulfilling her requests like this.

Suddenly she asked me to "fix the water leak," "Oh? How strange. For some reason, I have a tool kit perfectly suited for this!"
And I fixed it in one go.
I've earned so much money that I've bought all sorts of things without knowing what they're for, so I have a lot of useless stuff. Leave it to me.
Affection level change events occur frequently without any warning.
The content varies; sometimes items are needed, sometimes intelligence is required, etc.

You'll need to be flexible and adaptable!
You never know when studying will come in handy.

Plus, events with other girls might interrupt, making it hectic but fun!

Since it has multiple endings, the main story branches into several different narratives, and it seems there will be various developments not only with the heroine Keiko but also with the other girls.
Make use of equipment and posters, including surveillance cameras
At the end of the day, you can check the footage from the surveillance cameras you've set up in various locations.

It's a chance to get a good understanding of what they're thinking. (You might even get to peek at scenes you shouldn't!)
You can also collect equipment and posters in various ways. Using these will give you an advantage in the game.

Make the most of information and items to navigate events successfully.
There are many collectible items to collect, so you'll want to own a little bit of everything, regardless of its purpose.
A highly flexible romance simulation
This game leaves almost 100% of how you spend your days up to the player.
You can aim for the fastest playthrough to see the ending, or you can spend your time immersed in mini-games. I felt it would be enjoyable as a romance and life simulation game. There are many comical choices, so you'll probably enjoy it while making comments like, "Hey, wait a minute! lol."
"The Too-Cute Girl Who Moved in Next Door" will be released on August 28th.
Packed with great deals!✨️
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.