Martha's Dolls 2 ( Update 1.0 )
Martha's Dolls 2 - Major Patch Update 1.0
This release focuses on heavy quality-of-life polish, critical bug fixes, core performance optimizations, and audio enhancements to elevate atmosphere and stability.
Performance & Stability
Frame Rate & Optimization: Streamlined overall project performance to deliver higher and more consistent frame rates across environments.
Main Menu Fix: Resolved a critical UI issue preventing the main menu from loading or accepting input properly.
Player Movement & Control
AZERTY Layout Fix: Fixed an issue where players using AZERTY keyboard layouts would occasionally experience locked input/movement.
Collision Fixes: Addressed multiple environment collision bugs where players could become stuck in geometry.
UI & Inventory Access: Resolved a bug preventing players from opening the inventory menu during gameplay.
Interaction Mechanics
Keypad Input: Fixed an issue blocking interactions with Keypad buttons.
Paper Examination: Fixed a soft-lock condition where players were unable to exit the paper inspection state.
Drawers & Generator: Fixed functional bugs with drawers failing to open/close and resolved issues preventing the power generator from turning on.
Battery Balance: Tweaked the camera power management—battery drain rate is now significantly slower to ensure a fairer survival loop.
Atmosphere, Audio & Visuals
Voice Acting & Audio Quality: Integrated brand-new voice acting and upgraded overall sound quality across environmental audio assets.
Forest Ambience: Added new atmospheric ambient audio and sound effects within the forest area.
Syachico Doll Audio & Mesh: Fixed a bug where the Syachico doll clipped into wall geometry, and resolved persistent audio loops so her sound effects stop properly after she disappears.
Visual Glitch Repair: Fixed a rendering anomaly where bodies would vanish from view if the camera was repeatedly tilted upward toward the ceiling.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.