
Replay Updates:
- Added a new 'Replay Recording Time' Setting (Gameplay Settings)
- This allows you to increase/decrease the total Replay recording time (10,20,30 seconds)
- I plan to further increase this, but first need to check performance optimizations are ideal
Landing Prediction/Grind Magnet Improvements
- Improved landing prediction physics
- These new improvements now ensure you don't go into a grind state when trying to jump OVER a grindable object
- This was previously causing players to bail upon landing and be quite frustrating
QUICK NOTE About Ragdoll/Bail Recoveries:
If you bailed, pressing 'A' will spawn you at a last safety location close to the spot where you fell.
If you want to teleport back to your actual marker, you need to press DPad Up instead!
Bug Fixes:
- Fixed a bug that caused the camera to look down on the player, making the player unable to move
- Fixed a UI slow-motion freeze when restarting challenges while the Radio/quick menu was open
- Fixed a bug that would cause the player to rotate during the challenge countdown
- Fixed a bug that would make the player skate forward while the challenge countdown was running
- Fixed a bug that would get the player stuck in a braking state when a challenge starts

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.