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Steam announcementView the game on SifterSeptember 17, 2026

#2 - DAY TWO PATCH

Camera Settings Update:

- Added a new 'Camera Side Offset' slider to adjust the camera towards the left/Right of the player

Graphics/Display Settings Update:

- Added a 'Hide HUD' Setting

- Note: the HUD will still turn on temporarily during challenges

Slowmotion Update:

- Added a setting to enable/disable the slow motion function entirely

Variable Jump Heights:

- The 'Min Jump Height' setting is now fully functional (Gameplay Settings)

- By default, the 'Min Jump Height' is set to 1 (Maximum)

- This means you always jump the same height

- By lowering this slider, you increase the range for your variable jump height

- The longer you hold down the right stick, the higher you jump

- Keeping this setting at 1 maintains your current/default experience

Bug Fixes:

- Fixed showing 'Backflips' as 'Frontflips' and vice versa depending on the character's rotation

- Fixed being able to show challenge overview UI while quick menu/Radio was open

- This could previously cause the UI to freeze up

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.