📢 Update Announcement: New Paizuri Position, Easy Mode, Achievements System, an
📢 Update Announcement: New Paizuri Position, Easy Mode, Achievements System, and Mini-Game Rebalancing
Hello everyone!
Today we have a major update along with some important details regarding the game to share with you:
👙 Added Paizuri Position
The Paizuri position has now been officially added to the game!
- Unlock Condition: Reaching a Trust level of 85.
- For Returning Players: If your previous save file already had over 85 Trust before this update, the system will unlock this position for you automatically.
- Additional Clarification: The Paizuri position was content I originally intended to include before release, but it was cut right before launch. I decided to restore it to complete the game, but this does not mean I will continuously add new positions moving forward. As for a new heroine, if one happens at all, it will likely be in the form of a DLC. However, I cannot promise or guarantee anything right now due to uncertain sales and a recent dip in my development motivation.
🎮 Added Easy Mode
For players who prefer a more relaxed experience, Easy Mode is now available:
- In this mode, mini-games will be significantly easier.
- You can toggle between Easy Mode and Normal Mode at any time on the office screen before starting a new week.
🏆 Added Achievements System
Because the Achievement system was not planned during the initial development phase, tracking for certain statistics comes with minor limitations:
- Certain types of statistics (such as total money held) will only be calculated based on the current amount existing in your save file.
- For most other conditions and statistics, the system will automatically perform a retroactive check using your existing save data.
⚖️ Mini-Game Rebalancing (Fixed Rollback Issue)
I sincerely apologize for a technical error in the previous patch (the multi-save system update) that caused some game balance files to accidentally roll back to the Demo version's difficulty (which was slightly harder than the full release version).
- I have now readjusted the difficulty back to the easier level present at initial launch.
- Due to the aforementioned technical issue, the exact numerical values might not match the initial launch 100%, but the overall difficulty feel is definitely equivalent to the original experience.
Thank you so much to everyone for your continued support and feedback. Enjoy the update! 🙏
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.