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Steam announcementView the game on SifterSeptember 29, 2026

Patch 1.12

  • Fixed an issue where cosmetics was saved using unstable IDs for small vessels.
  • Fixed a crash in the Grain Rot infection system.
  • Added a timestamp to the dungeon run so you can see how much time you spent.
  • Added current dungeon run info which is visible in the build menu.
  • Adjusted a painting that could not be picked up in one of Hollow Halls trap rooms.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.