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Steam announcementView the game on SifterAugust 28, 2026

Patch 1.09

  • The compass item can now be recalibrated to point towards the Deep Layer grinder.
  • Fixed incorrect scrap value for the Vibe Modulator.
  • Improved performance of the Vibe Modulator Visual Effect.
  • Health and stamina regained from resting on constructs are now percentage based.
  • Fixed a bug where you could clip through walls using chairs.
  • Fixed a bug where items saved on an uncontrolled character would end up floating in the air.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.