New Content
- Added safe areas to Mali’s house, Ordo’s house, and the house at the farm/home.
- Added a reusable House Safe Area for other interiors.
Map Improvements
- Added an expanded minimap view to the world map, with zoom buttons, panning, and a button to return to the map.
- Kept the expanded minimap within the tilemap’s bounds and fitted it to the map background on different screen sizes.
- Hid cave lighting from the expanded minimap.
- Added clickable minimap icons with labels for workstations, sinks, vendors, composters, bounty boards, and other points of interest.
- Added star markers for quest targets on the minimap.
- Improved minimap names for trees, stone, alchemy crystals, furniture, signs, and dungeon entrances.
Settings and Menus
- Standardized Settings row sizes and enlarged category labels.
- Made Settings dropdowns appear above surrounding controls and hid the Discord button while Settings is open.
- Improved vertical scrollbar handles so they start at the top, move with the content, and can be dragged in Settings.
- Reduced oversized menu headers, centered recipe rows, and aligned search and filter controls with menu action buttons.
- Enlarged the note header on wider screens so its title has room to display properly.
Crafting and Trading
- Made workstation quantity buttons update the displayed ingredient costs and output counts.
- Kept the selected crafting recipe icon visible while the station closes.
- Renamed station actions to Cook on the stove, Fill or Purify at the sink, and Brew or Artifice at the alchemy table.
- Made required item counts turn green when the player can afford a trade.
- Reduced the NPC trading header and improved the sizing of vendor selection buttons and shop rows.
Mana Tome and Equipment
- Made long spell descriptions scrollable and let players click a spell row to focus it for reading.
- Kept the spell row’s controls available in the focused view and made its hover hint easier to read.
- Improved the Mana Tome layout on wider screens so spell content and equipped slots stay inside the book.
- Added ammunition types to ranged weapon tooltips. The slingshot shows stone ammo, and shields no longer show an ammo selector.
Quests and Dialogue
- Updated quest dialogue to show the NPC’s name and a green Quest: heading.
- Added leather to the Blacksmith’s Errand reward, making it easier to obtain early in the game.
- Rewrote many dialogue lines.
Performance
- Capped offline animal production at 48 hours and limited ready produce for the affected birds.
- Made large inventory refreshes scale linearly by carrying slot positions through filtering.
- Scheduled crops by their next growth time and made livestock automation search for nearby creatures by area.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.