-Fixed an issue where the game would start super zoomed in. It turns out this was an issue with Godot auto translating node position for RTL system languages. Learn from my mistakes!
-Fixed a bug where if you completed every puzzle, but didn't finish the game, and then reset the game, and then completed almost every puzzle, the final puzzle didn't unlock
-Added a note to "Connect the Dots" to clarify where to start.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.