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Steam announcementView the game on SifterAugust 12, 2026

Day 2 Quickpatch

Gameplay and Progression

  • Prestige is stronger. Each level now gives x1.5 max Hull, Shield, and Fuel, +2 weapon damage, and +2 salvage XP.
  • The ship profile now shows your total Prestige bonuses.
  • Charity Outpost credit-to-XP conversion increased from 5% to 20%.

Pursuers and Enemy Tactics

  • Enemy tactic escape has been removed from the game completely because they're annoying.
  • Pursuers are now always Unknown ships and always spawn with a random drone.
  • Enemy tactics now show short descriptions in hover tooltips across all 14 supported languages.
  • Enemy hover tooltips were cleaned up for easier reading.
  • Self Destruct is now exclusive to Scavenger fodder starting in Sector 5, preventing bosses from disappearing.

Loot and Tooltips

  • Markets now show side-by-side comparisons between equipped and incoming systems.
  • Modules, Drones, and Augments also use improved comparison tooltips.

Salvage Fixes

  • Fixed harvested debris leaving behind a floating white hover box or blocking POI clicks.
  • Salvage Repair now also clears debris targeting correctly.

Steam Achievements

  • Steam achievements and stats now update during gameplay instead of after closing the game.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.