Weapon Changes
- Void Halo: Rotation speed increased by 25%.
- Cursed Mines: Minimum cooldown reduced from 3.0s to 2.5s.
Enemy Balance
- Increased enemy HP scaling based on elapsed time.
- As synergies became stronger, enemies were falling behind and becoming too easy to defeat in later stages. Enemy durability has been increased to provide a better challenge as the run progresses.
Gold
- Increased the amount of gold dropped by Flowers.
- Increased the amount of gold awarded from Chests after all upgrades have been completed.
Leaderboards
- Leaderboards have been reset following the synergy balance changes.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.