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Steam announcementView the game on SifterOctober 12, 2026

Ant Clicker 1.0.12 — Clearer progression and lasting rewards

Find your next goal more easily, choose your first colony activities, and keep collection progress through rebirth.

  • A clearer Journey. Available first and second rebirths appear as your next goal. After rebirth, Journey guides you toward activity unlocks and useful first actions.
  • Choose your first activities. Preview Nectar and all four activities before rebirth. Each activity's first unlock costs one Nectar Drop; your first rebirth gives you three drops to choose where to begin. Cards explain the requirements and how to play.
  • Lasting achievement progress. Partial progress for gathering, crumbs, Sugar Cubes and seasonal items carries through rebirth. Lifetime badges stay earned, while Pheromone rewards still require this colony's milestones. Production, ownership and timed challenges clearly identify their one-colony requirement.
  • Consistent hourly Nectar. Completed hours accumulate in a ready-to-harvest bank whether the game is open or closed. Harvest collects everything ready and keeps the next hour's progress. Rare drops and genetic bonuses still apply; each absence is capped at seven days.
  • Your colony stays yours. Existing earned achievements, balances and permanent progress carry forward.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.