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Meeple Incremental Patch v1.0.1
Major Changes
- Added option to open 25 collectibles at once.
Balance Changes
- Reduced collectible money from the collectible scaling money skill.
- Reduced the money tile collects a random money tile skill chance.
- Improved some Prestige upgrades.
Bug Fixes & Improvements
- Adjusted the collectible menu UI.
- Increased the speed upgrades are bought when clicking and holding.
- Fixed a bug which caused the version number in the Pause Menu to appear behind skill and collectible menus.
I'm looking for some feedback regarding the blue meeple pricing. Would the game be more fun if the blue meeple price was reduced to 1K and the second minigame price reduced to 500?
Thank you to everyone that has played the game so far! Your feedback is very valuable to me so make sure to leave a review with your thoughts to support the game.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.