This update focuses on tech tree clarity, tutorial stability, equipment UX, character balance, and visual polish.
Main Changes
UI and equipment improvements
- Purchased tech tree upgrades are now visually dimmed
- Added DPS values to all weapons
- Added faster controls for moving items into the merchant sell slot
- Improved the ring charge effect and corrected its animation direction
Balance and gameplay
- Rebalanced the Witch Doctor tech tree.
- The game now continues running when the window loses focus by default
Animation and bug fixes
- Fixed the Knight tutorial freezing after the Knight reaches 0 HP
- Fixed characters becoming stuck in movement animations during fast room transitions
- Added further tech tree UI and UX polish.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.