← Gaming news
Steam announcementView the game on SifterSeptember 23, 2026

Combat Changes

Normal attacks are now faster Normal attacks can now be interrupted at any moment with block or dodge Strong attacks can no longer be interrupted Strong Attack II from the skill tree is now a double attack You can now pause the game while holding a weapon

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.