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Steam announcementView the game on SifterAugust 25, 2026

RAZE UPDATE

  • Monster death effects have been updated
  • Location design has been updated
  • Location sizes have been increased by 40%
  • Locations are now randomly sized, ranging from small to large
  • The restricted area is now isometric, rather than circular
  • Fixed a pause menu bug that was causing a crash
  • Fixed pause synchronization in multiplayer that could cause desyncs or client crashes
  • Sounds have been updated
  • The Symbol of Protection item has been updated
  • Fixed a bug that could trigger thunderstorms in dungeons
  • The fail event has been updated, and now has an increased chance of appearing
  • New Hurricane weather
  • Ambient music playback logic has been updated
  • Monster and teleport synchronization logic has been updated in multiplayer
  • Fixed a bug that caused monsters to react incorrectly to clients

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.