← Gaming news
Steam announcementView the game on SifterOctober 1, 2026

Beta Updated

New beta pushed. But be aware that the upload to Steam process was very "strange" (took more than 1h instead of 10min). so tell me if there's issues.

In the beta build :

  • Objects pool (arrows and more) size is now proportionnal to Active npc number so when playing with lots of npcs on screen, you should not run out of arrows
  • Unlocked the option to set the nb of enemies to spawn for infiltration (dungeons & caves)
  • Corrected an issue generating a lot of warning logs (perf impact)
  • 3/4 of modding process integrated in the code (Mod loader, Mod UI, Bindings, etc), mostly under the hood things. Last part of modding should be finished tomorow and will probably be made available in beta during the weekend.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.