Another combat/weapon handling update is now available on the Beta branch.
This update focuses heavily on wrist physics and weapon handling:
- Full rework of wrist constraints — Wrist movement should now feel much more natural while still reacting physically to weapons and impacts.
- Automatic dominant-hand switching — Your dominant weapon hand is now determined automatically based on your stance and how you're holding the weapon.
- Dominant Hand setting will be removed — It's no longer needed with the new automatic system.
- Sword handling reworked, with proper support for different grip configurations:
- Pommel grip with free rotation
- Pommel grip with locked rotation
- Both hands positioned directly on the handle
[/*][*]
Various weapon handling and physics improvements
[/*][*]
Bug fix: Pinned enemies could sometimes disappear.
[/*]
As usual with the Beta, give it a try and let me know how the new weapon handling and wrist movement feel! ⚔️
All beta content will be pushed to main branch probably next week.
Cheers,
Jay
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.