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Steam announcementView the game on SifterSeptember 20, 2026

New Legendary & Rare Skins + Collection Improvements

Hi, everyone!

As promised, this update adds 7 new Legendary skin sets and 4 new Rare skin sets for you to collect.

Here are a few examples:

Wuxia

Scholar

Artist

Samurai

Alongside the new skins, this patch also includes a few improvements suggested by players.

Skin Collection Improvements

1. Option to Combine Duplicate Skins Only

When combining lower-rarity skins into higher-rarity skins, you can now choose to use duplicate skins only.

This means you can keep one copy of each unique skin for your collection, without accidentally consuming it during combination.

2. Higher-Rarity Combination Now Prioritizes Unowned Skins

When combining lower-rarity skins into a higher-rarity skin, the result will now always be a skin you haven’t collected yet, unless you already own every skin in that rarity tier.

This should make completing your skin collection much more efficient and reduce the chance of getting unnecessary duplicates.

Bug Fixes

Mobel Award Disappearing in Multiplayer

We fixed an issue where a book could lose its Mobel Award after winning it.

This could happen when:

  • the book was still on sale,
  • the player was in a multiplayer lobby,
  • and the game synced the player’s books.

In some cases, the award data could be removed during this sync, which also prevented the related music track from unlocking.

This issue has now been fixed.

We have also restored missing Mobel Awards to affected books.

Empty Books Appearing in Book History

We fixed an issue where the book history could contain an empty book with no title and a 0 rating.

This could happen if a player accepted a publisher deal while in a multiplayer lobby.

The issue has now been fixed, and these empty book entries have been removed.

Thank you again for all the feedback and suggestions.

We hope you enjoy collecting the new skins! ❤️

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.