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[Update Log] Bug Fixes & Difficulty Adjustments
1. Adjust the overall game difficulty, HP and attack damage of chapter bosses in the first three chapters to optimize early-stage level experience.
2. Fixed an issue where relics could not be obtained normally after clearing elite stages.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.