Sector 13: Haunted Woods – Patch Update V1.0.6

Sector 13: Haunted Woods – Patch Update V1.0.6
🙌 Hello, Explorers!
Patch V1.0.6 is now available!
This update includes new performance options, audio balance adjustments, and additional improvements based on player feedback, with the goal of making your experience in Sector 13 smoother and more comfortable. 👁️
🛠️ Fixes & Improvements
- Added new Upscaling and Frame Generation options Added support for NVIDIA DLSS Frame Generation on supported NVIDIA graphics cards, as well as AMD FSR, to help improve performance, increase FPS, and provide a smoother gameplay experience. These settings can be adjusted under: Options > VIDEO > UPSCALING & AA

📌 Performance Settings Note
Performance and recommended settings may vary depending on your system specifications, graphics card, and hardware configuration.
For mid-range systems, we recommend trying Quality or Performance mode and choosing the option that provides the best balance between visual quality and FPS for your PC.
Please note: These features may not be completely stable on every system, and results can vary depending on your hardware and configuration. If enabling these settings causes the game to freeze, crash, or become unstable, please disable them and restart the game.
🔊 Audio Adjustments
- Reduced the volume of daytime ambient sounds.
- Reduced the volume of amusement park rides while they are active.
- Reduced the overall audio volume in the Thai House area.
👉 If you encounter any bugs, technical issues, or have feedback about the game, please share the details in our Bug Reports & Player Feedback thread. We’ll review the information and use it to continue improving the game. 🔗 Sector 13: Haunted Woods – Bug Reports & Player Feedback
🙇♀️🙇♂️ Thank you to all Explorers who continue to report issues and share your feedback with us. We’ll keep using your feedback to improve and develop Sector 13: Haunted Woods with every update. 💚
Game Inside Studio
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.