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Project: Aftershock Programming Fest Update
- Tutorial Overhaul: Completely reworked the mission briefing with clearer explanations and color-coded terms across all 43 languages. The game and timers now properly stay paused while the tutorial is open.
- Visual Polish: Removed aggressive screen shaking and distortion on death/glitch triggers while keeping the CRT curvature intact.
- UI Improvements: General layout polish, font adjustments, and minor bug fixes across various menus.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.