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Steam announcementView the game on SifterSeptember 30, 2026

Critical Chaos v1.43 and Demo v8.43

Critical Chaos v1.43 and Demo v8.43 are here!

Tonight's update fixes a player-reported world-map transfer bug and includes changes to crafting, farming, shops, permanent character growth and reward handling. Thank you to everyone reporting issues and helping me improve the game.

Fixes and improvements

  • Fixed a fall-triggered map transfer that could place the party at an incorrect location in the ocean.
  • Corrected character passive abilities, including activation and battle-state cleanup.
  • Corrected reward handling to prevent unintended extra rewards and properly account for items already owned.
  • Updated obsolete-item cleanup to preserve current inventory items when loading saves.
  • Corrected item descriptions, targeting and character eligibility for growth items.

Crafting, farming and shops

  • Removed unnecessary Mindscape Tutorials and the Planting system. Edited the farming and crafting systems. Mining, Foresting, and Fishing are now the only methods of Farming.
  • Essences and firearms are no longer crafted through Artificing. Related recipes have been adjusted to account for this change.
  • Corrected material and equipment recipes, crafting progression, and Cooking ingredients to account for Planting removal.
  • Updated shop inventories throughout the game, including crafting-guild stores, to support the revised systems.
  • Updated the Guild Token rewards.
  • Corrected portable crafting restrictions for outdoor areas and save points.
  • Updated crafting guidance and removed outdated system references.

Food and permanent growth

  • Rebalanced raw fish, cooked dishes, Blood and Machine Parts around permanent stat growth outside battle.
  • Updated growth benefits, purchasing costs, descriptions and usage restrictions.
  • Groceries, Blood and Machine Parts cost gold for certain characters. Other characters benefit from Fishing and Cooking provide another route to permanent growth.
  • Cooking retains a 95% success rate and 5% failure chance.

Crafting reminder: Remove Essences from every slot before using equipment as a crafting ingredient. The source equipment is consumed, and anything left attached is lost. The existing Essence, Charm and Imbue attachment systems remain available.

Coming no later than October 4, 2026: v1.5 / Demo v8.5

  • Expanded +1, +2 and +3 equipment upgrades through Smithing and Artificing, with available grades depending on the equipment family.
  • +1: +5% to relevant base stats.
  • +2: +10% to relevant base stats and one additional Essence slot.
  • +3: +20% to relevant base stats and two additional Essence slots.
  • Equipment upgrades using existing gear, gathered materials and reusable tools, including a consistent upgrade approach for wands.
  • Restored crafting achievements.
  • 100% success for valid Smithing and Artificing recipes. Cooking keeps its 5% failure chance.
  • Clearer upgrade instructions and attachment-loss warnings. Essences remain outside the new upgrade recipes, while the existing attachment systems stay in place.

Thank you for supporting a solo-developed RPG. Please use the in-game bug report if you run into an issue.

Critical Chaos on Steam

Jeff Red Canopy Games

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.