Game is out and we think we squashed all major bugs!
We hope you're having fun with the game. This is still a small update; we're not ready to make major changes or add new content yet, but you can have a lollipop, a passive that was done but deactivated by accident.
Content Changes
- Added new uncommon passive: Lollipop
Balance Changes
- Nerf Eyeball to -2/-1/0/1/2
- Nerf Printer to "Start of round & Pocket: Spawn 1 blueprint"
QoL changes
- Added a button that shows up when the round runs for too long and allows you to end it early. It loses you money, but it saves you some IRL time
- The indicator for shots left is always visible above the balls
- Added a tooltip for "Ritual"
Other changes
- Added more detail to the credits
- Added a bug report form in the settings
- Updated localisation for non-English languages
We would really appreciate you reviewing the game if you can find the time; it really helps!
For the next while, we are planning to focus on controller support, more QoL features, and then hopefully get to new content eventually!
Thanks for playing!
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.