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Steam announcementView the game on SifterSeptember 15, 2026

Update 1.0 (V1.0.1.4) - Escape Overhaul & Softlock Fixes

🎮 Update 1.0 (V1.0.1.4) — Escape Overhaul & Softlock Fixes is Live!

Hey everyone! 👋

We just rolled out a fresh quality-of-life update for Not My Child! This patch removes tedious item collection requirements, fixes several spots where players were getting stuck, and resolves underlying map packaging issues.

📋 What’s New in V1.0.1.4:

• 🛏️ Reworked Escape Objective: You no longer need to collect toys to progress or escape. You can now escape normally by sleeping in the house.

• 🚷 Softlock Fixes: Fixed multiple map areas where players could get stuck or self-locked during gameplay.

• 🛠️ Level & Asset Packaging: Purged broken blueprint references and cleaned up map partition data to ensure smoother game performance.

🔍 What’s Next?

We are continuing to polish chapter flows, refine environment interactions, and prepare upcoming engine feature support like SM6 for Steam builds. Jump in, test out the new update, and let us know your feedback!

— SciPera GR

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.