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Steam announcementView the game on SifterAugust 31, 2026

DEAD BEFORE WORK: THE COMMUTE - Patch v1.02.04c!

Hello everyone! Here is a quick look at Patch 1.02.04c.

[ Added ]

• Added a counter showing the total number of available score rewards.

• Level 5 and Level 10 trap areas now also unlock based on your score after clearing Story Mode. (You could unlock it from CareerBoard too)

※ If you've already cleared the Main Story but have unclaimed score rewards, simply beat the final stage again to collect them!

Additions & Improvements

• Press Machine memory usage reduced: 150 → 90

• Press Machine purchase cost reduced: $225 → $115

• Memory Expansion purchase costs significantly lowered across all unlocked sectors.

• Combo UI Upgrade: Chaining different traps now triggers the TRAP CHAIN COMBO counter, which significantly boosts your reward multiplier. Standard consecutive hits will also be displayed as a HITS counter on the right side of the UI alongside TRAP CHAIN.

Bug Fixes

  • The Office Stage Colliders: Fixed missing wall colliders and out-of-bounds drop points around windows.
  • Camera Focus Bug: Fixed an issue where StandLampLight focused on an incorrect camera after collision detection.
  • Truck Tire Trap Rework: Separated into two distinct traps—one that launches forward and one that rolls. You can now use them independently in stage designs!
  • NPC Launch Physics: Adjusted NPC mass to match the player. Previously, the knockback force was way too high, blasting NPCs off-screen. (Note: Dragging NPCs into traps still grants score points with a lower multiplier—ethically questionable, but highly encouraged!)
  • Optimization: Adjusted the Reflection Shader to process nearby objects only, reducing overall performance load.

● FREE GIFT: • $250 In-Game Cash

Thank you for supporting POZZANGHERA 33!

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.